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Case study

Dr. Mario 64: a GameCube decompilation

drmario64-gc reconstructs source for the GameCube port of Dr. Mario 64 in Nintendo Puzzle Collection. The work targets Japanese Rev 0, builds against the user's disc image, and supplies source, symbol maps and split configuration for object-level comparison with objdiff.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
6
Last commit
2026-08-10
Language
C
License (GitHub)
CC0-1.0

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Requires the user's GPZJ01 Rev 0 Japanese game disc image.
  • Prerequisites: Build requires Python and Ninja; macOS also documents Wine Crossover.
  • Limits: Work in progress.
  • License: CC0 1.0 license.

Cite

BibTeX

@misc{drmario64-gc-case,
  title = {{Dr. Mario 64: a GameCube decompilation}},
  howpublished = {\url{https://github.com/NewGBAXL/drmario64-gc}},
  url = {https://github.com/NewGBAXL/drmario64-gc},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/drmario64-gc-case/}}
}

Plain text

Dr. Mario 64: a GameCube decompilation. https://github.com/NewGBAXL/drmario64-gc (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/drmario64-gc-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · NewGBAXL/drmario64-gc · Revision 82289b5

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