Case study
Dr. Mario 64: a GameCube decompilation
drmario64-gc reconstructs source for the GameCube port of Dr. Mario 64 in Nintendo Puzzle Collection. The work targets Japanese Rev 0, builds against the user's disc image, and supplies source, symbol maps and split configuration for object-level comparison with objdiff.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 6
- Last commit
- 2026-08-10
- Language
- C
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Requires the user's GPZJ01 Rev 0 Japanese game disc image.
- Prerequisites: Build requires Python and Ninja; macOS also documents Wine Crossover.
- Limits: Work in progress.
- License: CC0 1.0 license.
Cite
BibTeX
@misc{drmario64-gc-case,
title = {{Dr. Mario 64: a GameCube decompilation}},
howpublished = {\url{https://github.com/NewGBAXL/drmario64-gc}},
url = {https://github.com/NewGBAXL/drmario64-gc},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/drmario64-gc-case/}}
}Plain text
Dr. Mario 64: a GameCube decompilation. https://github.com/NewGBAXL/drmario64-gc (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/drmario64-gc-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · NewGBAXL/drmario64-gc · Revision 82289b5
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