Case study
Domino-Chain: recreating Pushover
Domino-Chain recreates the 1992 puzzle game Pushover, in which players arrange dominoes to trigger a chain reaction. It adds levels, domino types, graphics and music, and can load original Pushover levels from a player's copy.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A copy of Pushover is needed to load its original levels.
- Limits: The author states that the game still has room for improvement.
- License: No licence stated on the project page.
Cite
BibTeX
@misc{domino-chain-case,
title = {{Domino-Chain: recreating Pushover}},
howpublished = {\url{https://gitlab.com/domino-chain/domino-chain.gitlab.io}},
url = {https://gitlab.com/domino-chain/domino-chain.gitlab.io},
urldate = {2026-11-09},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/domino-chain-case/}}
}Plain text
Domino-Chain: recreating Pushover. https://gitlab.com/domino-chain/domino-chain.gitlab.io (accessed 2026-11-09). Awesome REA entry: https://awesomerea.org/resources/domino-chain-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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