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Case study

Domino-Chain: recreating Pushover

Domino-Chain recreates the 1992 puzzle game Pushover, in which players arrange dominoes to trigger a chain reaction. It adds levels, domino types, graphics and music, and can load original Pushover levels from a player's copy.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A copy of Pushover is needed to load its original levels.
  • Limits: The author states that the game still has room for improvement.
  • License: No licence stated on the project page.

Cite

BibTeX

@misc{domino-chain-case,
  title = {{Domino-Chain: recreating Pushover}},
  howpublished = {\url{https://gitlab.com/domino-chain/domino-chain.gitlab.io}},
  url = {https://gitlab.com/domino-chain/domino-chain.gitlab.io},
  urldate = {2026-11-09},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/domino-chain-case/}}
}

Plain text

Domino-Chain: recreating Pushover. https://gitlab.com/domino-chain/domino-chain.gitlab.io (accessed 2026-11-09). Awesome REA entry: https://awesomerea.org/resources/domino-chain-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. https://gitlab.com/domino-chain/domino-chain.gitlab.io/-/blob/16826d3ec2b2df78ad46b76b2b6e6a0d2175c417/README.md

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