Case study
Dodge It: annotated Fairchild Channel F disassembly
Dodge It is an annotated disassembly of the Fairchild Video Entertainment System game. It documents F8 scratchpad use, the game's two-level calling convention, a call graph and unused routines, and gives a dasm build command.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 1
- Last commit
- 2020-03-01
- Language
- Assembly
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Requires dasm to assemble dodge_it.asm.
- Limits: The author estimates the project is about 98% complete, with documentation and cleanup remaining.
- License: No licence file in the repository.
Cite
BibTeX
@misc{dodge-it-videocart-16-case,
title = {{Dodge It: annotated Fairchild Channel F disassembly}},
howpublished = {\url{https://github.com/alex-west/ves-16}},
url = {https://github.com/alex-west/ves-16},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/dodge-it-videocart-16-case/}}
}Plain text
Dodge It: annotated Fairchild Channel F disassembly. https://github.com/alex-west/ves-16 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/dodge-it-videocart-16-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- readme.md GitHub · alex-west/ves-16 · Revision 74248db
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