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Case study

Donkey Kong Country: a USA v1.0 SNES disassembly

Donkey Kong Country reconstructs assembly for the USA v1.0 SNES release. The repository includes ROM, RAM, and SPC700 maps plus scripts that extract assets from the user's clean, headerless ROM for use with the disassembly.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
30
Last commit
2021-11-21
Language
Assembly
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: A clean, headerless USA v1.0 Donkey Kong Country ROM with MD5 30c5f292ff4cbbfcc00fd8fa96c2de3b.
  • Prerequisites: The included SNES ROM framework v1.2.0 and extraction batch scripts are used.
  • License: GPL-3.0 license.

Cite

BibTeX

@misc{donkey-kong-country-1-disassembly-case,
  title = {{Donkey Kong Country: a USA v1.0 SNES disassembly}},
  howpublished = {\url{https://github.com/Yoshifanatic1/Donkey-Kong-Country-1-Disassembly}},
  url = {https://github.com/Yoshifanatic1/Donkey-Kong-Country-1-Disassembly},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/donkey-kong-country-1-disassembly-case/}}
}

Plain text

Donkey Kong Country: a USA v1.0 SNES disassembly. https://github.com/Yoshifanatic1/Donkey-Kong-Country-1-Disassembly (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/donkey-kong-country-1-disassembly-case/

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About this entry

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Primary sources

  1. readme.md GitHub · Yoshifanatic1/Donkey-Kong-Country-1-Disassembly · Revision c2080f4

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