# DisMKW: an in-progress Mario Kart Wii disassembly

> DisMKW reconstructs the NTSC-U release of Mario Kart Wii as PowerPC assembly, covering game and Mario Kart Channel code. Its build uses main.dol and StaticR.rel from the user's copy, while the progress list tracks sections still dependent on binary inclusion.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/aplumafreak500/DisMKW>
- Primary source: <https://github.com/aplumafreak500/DisMKW/blob/7c7c5e90b9bce70a48f9c6c67a0242829e93dfcb/README.md>
- Catalog page: <https://awesomerea.org/resources/dismkw-case/>
- Record JSON: <https://awesomerea.org/resources/dismkw-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/dismkw-case/index.md)

## Requirements & limits

- **Prerequisites:** Obtain NTSC-U main.dol and StaticR.rel from a USA copy of Mario Kart Wii.
- **Prerequisites:** Install devkitPPC and the platform build tools described in the README.
- **Limits:** The disassembly is a work in progress, with several sections still using incbin.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/aplumafreak500/DisMKW/blob/7c7c5e90b9bce70a48f9c6c67a0242829e93dfcb/README.md>

## More in Games

- [DoConfig-Decompilation: reconstructing Cave Story's options program](https://awesomerea.org/resources/doconfig-decompilation-case/index.md) · Case study
- [DOD13-Client: reconstructing the Day of Defeat 1.3 client library](https://awesomerea.org/resources/dod13-client-case/index.md) · Case study
- [Donkey Kong Country 2: an SNES disassembly](https://awesomerea.org/resources/donkey-kong-country-2-disassembly-case/index.md) · Case study
- [Donkey Kong Country: a work-in-progress SNES disassembly](https://awesomerea.org/resources/donkey-kong-country-disassembly-case/index.md) · Case study
- [Donkey-Kong-NES-Disassembly: disassembling the NES game](https://awesomerea.org/resources/dk-nes-disasm/index.md) · Case study
- [DoomRPG-RE: reconstructing Doom RPG in C](https://awesomerea.org/resources/doomrpg-re-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
