Case study
Cosmore: reconstructing Cosmo's Cosmic Adventure
Cosmore reconstructs the DOS source of Cosmo's Cosmic Adventure 1.20 in C and assembly for its three episodes. It builds with Borland Turbo C and Turbo Assembler and compares executable load images against the originals; the author reports 96.30% byte agreement, with remaining differences attributed to data layout.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 147
- Last commit
- 2024-10-23
- Language
- C
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Requires a DOS environment, such as DOSBox, and Borland Turbo C 2.0 with Turbo Assembler 1.0 for the closest build match.
- Prerequisites: Requires the user's own COSMOx.STN and COSMOx.VOL data files for each episode.
- Testing evidence: The author reports 96.30% byte agreement in compared load images.
- License: MIT.
Cite
BibTeX
@misc{cosmore-case,
title = {{Cosmore: reconstructing Cosmo's Cosmic Adventure}},
howpublished = {\url{https://github.com/smitelli/cosmore}},
url = {https://github.com/smitelli/cosmore},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/cosmore-case/}}
}Plain text
Cosmore: reconstructing Cosmo's Cosmic Adventure. https://github.com/smitelli/cosmore (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/cosmore-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
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