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Case study

Cosmore: reconstructing Cosmo's Cosmic Adventure

Cosmore reconstructs the DOS source of Cosmo's Cosmic Adventure 1.20 in C and assembly for its three episodes. It builds with Borland Turbo C and Turbo Assembler and compares executable load images against the originals; the author reports 96.30% byte agreement, with remaining differences attributed to data layout.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
147
Last commit
2024-10-23
Language
C

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Requires a DOS environment, such as DOSBox, and Borland Turbo C 2.0 with Turbo Assembler 1.0 for the closest build match.
  • Prerequisites: Requires the user's own COSMOx.STN and COSMOx.VOL data files for each episode.
  • Testing evidence: The author reports 96.30% byte agreement in compared load images.
  • License: MIT.

Cite

BibTeX

@misc{cosmore-case,
  title = {{Cosmore: reconstructing Cosmo's Cosmic Adventure}},
  howpublished = {\url{https://github.com/smitelli/cosmore}},
  url = {https://github.com/smitelli/cosmore},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/cosmore-case/}}
}

Plain text

Cosmore: reconstructing Cosmo's Cosmic Adventure. https://github.com/smitelli/cosmore (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/cosmore-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · smitelli/cosmore · Revision 80418d1
  2. LICENSE GitHub · smitelli/cosmore · Revision 80418d1

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