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Case study

Crash Bandicoot: The Wrath of Cortex — matching PS2 decompilation

This matching decompilation of Crash Bandicoot: The Wrath of Cortex for the PlayStation 2 targets PAL retail v1.03, SLES-50386. SLES_503.86 is 6,731,763 bytes, SHA-256 7fc6826d08c42a5a92fc018edae3e520783beb5a8330410251192bfe26b1eca1. SYSTEM.CNF is 56 bytes, SHA-256 86fe327e4576516f57004800b2663c75c8a65a62872f3fdf3aa0618daf23d9c1. The files go in orig/pal103/. objdiff.json is generated after setup.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
27
Last commit
2026-11-03
Language
C
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-09

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Requirements & limits

  • The PAL v1.03 files with those hashes. Setup is in CONTRIBUTING.md, for Docker or a native build.
  • The README names no license.

Cite

BibTeX

@misc{crash-woc-decomp,
  title = {{Crash Bandicoot: The Wrath of Cortex — matching PS2 decompilation}},
  howpublished = {\url{https://github.com/denzi-gh/crashwoc-decomp-ps2}},
  url = {https://github.com/denzi-gh/crashwoc-decomp-ps2},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/crash-woc-decomp/}}
}

Plain text

Crash Bandicoot: The Wrath of Cortex — matching PS2 decompilation. https://github.com/denzi-gh/crashwoc-decomp-ps2 (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/crash-woc-decomp/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · denzi-gh/crashwoc-decomp-ps2 · Revision 0e68faf

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