Case study
Crackdown 2: byte-matched Xbox 360 decompilation
Crackdown2-Decomp reconstructs C++ source for the Xbox 360 title-update build of Crackdown 2. It uses the original XDK compiler and game flags to compare each compiled function byte for byte with the user's executable, while additional checks compare references, source ownership, and a full split-game relink.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 11
- Last commit
- 2026-11-09
- Language
- C++
- License (GitHub)
- AGPL-3.0
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: A user supplied latest title-update XEX matching the documented SHA-1.
- Prerequisites: Xbox 360 XDK 9328 with the pinned compiler build; Windows, PowerShell, git, Python 3.8 or later, and Rust build tools.
- Limits: The author reports 3,332 matched functions out of 74,551 as of 2026-11-06.
- License: AGPL-3.0-or-later license.
Cite
BibTeX
@misc{crackdown-2-decomp-case,
title = {{Crackdown 2: byte-matched Xbox 360 decompilation}},
howpublished = {\url{https://github.com/matty45/Crackdown2-Decomp}},
url = {https://github.com/matty45/Crackdown2-Decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/crackdown-2-decomp-case/}}
}Plain text
Crackdown 2: byte-matched Xbox 360 decompilation. https://github.com/matty45/Crackdown2-Decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/crackdown-2-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · matty45/Crackdown2-Decomp · Revision 0290d96
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