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Case study

Croc: Legend of the Gobbos — a PlayStation decompilation

This repository decompiles Croc: Legend of the Gobbos for PlayStation, aiming at the same binary as the commercial game. The current base is the European demo SLED-00038, chosen because it contains symbols. The planned retail target is SLUS-00530.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
40
Last commit
2024-03-31
Language
C

GitHub data as of 2026-11-09

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Requirements & limits

  • On Ubuntu, Debian, or Windows with WSL, install the packages in tools/requirements-debian.txt, run make update-dependencies, and copy the disc into disks for that version. make extract writes assembly. make all compiles the binaries. Non-matching functions can be compiled with CPP_FLAGS=-DNON_MATCHING.
  • The README does not name a license.

Cite

BibTeX

@misc{croc-decomp,
  title = {{Croc: Legend of the Gobbos — a PlayStation decompilation}},
  howpublished = {\url{https://github.com/Xeeynamo/croc}},
  url = {https://github.com/Xeeynamo/croc},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/croc-decomp/}}
}

Plain text

Croc: Legend of the Gobbos — a PlayStation decompilation. https://github.com/Xeeynamo/croc (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/croc-decomp/

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About this entry

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Primary sources

  1. README.md GitHub · Xeeynamo/croc · Revision f30ff1e

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