Case study
Croc: Legend of the Gobbos — a PlayStation decompilation
This repository decompiles Croc: Legend of the Gobbos for PlayStation, aiming at the same binary as the commercial game. The current base is the European demo SLED-00038, chosen because it contains symbols. The planned retail target is SLUS-00530.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 40
- Last commit
- 2024-03-31
- Language
- C
GitHub data as of 2026-11-09
Requirements & limits
- On Ubuntu, Debian, or Windows with WSL, install the packages in tools/requirements-debian.txt, run make update-dependencies, and copy the disc into disks for that version. make extract writes assembly. make all compiles the binaries. Non-matching functions can be compiled with CPP_FLAGS=-DNON_MATCHING.
- The README does not name a license.
Cite
BibTeX
@misc{croc-decomp,
title = {{Croc: Legend of the Gobbos — a PlayStation decompilation}},
howpublished = {\url{https://github.com/Xeeynamo/croc}},
url = {https://github.com/Xeeynamo/croc},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/croc-decomp/}}
}Plain text
Croc: Legend of the Gobbos — a PlayStation decompilation. https://github.com/Xeeynamo/croc (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/croc-decomp/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Xeeynamo/croc · Revision f30ff1e
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