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Case study

Chronon: reimplementing Anachronox on Quake 2

Chronon is an open-source reimplementation of Anachronox on the Quake 2 engine. The README says the work follows public documentation and observation, and that nothing is playable yet.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
70
Last commit
2025-06-21
Language
C++
License (GitHub)
GPL-2.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • The engine can initialise itself from an Anachronox game directory and load the game's DAT packages.
  • The README names no license.

Cite

BibTeX

@misc{chronon-case,
  title = {{Chronon: reimplementing Anachronox on Quake 2}},
  howpublished = {\url{https://github.com/hogsy/chronon}},
  url = {https://github.com/hogsy/chronon},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/chronon-case/}}
}

Plain text

Chronon: reimplementing Anachronox on Quake 2. https://github.com/hogsy/chronon (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/chronon-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. readme.md GitHub · hogsy/chronon · Revision a54d3de

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