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Case study

BT2 Recomp: a Budokai Tenkaichi 2 PS2 static recompilation

BT2 Recomp translates the North American PlayStation 2 release of Dragon Ball Z: Budokai Tenkaichi 2 to native Windows C++ with PS2Recomp. Its runtime supplies memory, system services and Vulkan GS rendering for the translated game code. The author reports playable versus battles and runs of story mode, Ultimate Battle Z, tournaments and training lessons without input; memory-card saving remains unconfirmed.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
17
Last commit
2026-11-09
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A personal copy of the North American SLUS-21441 game disc image is required.
  • Prerequisites: Building requires Windows 10 or 11 x64, Visual Studio 2022 C++ tools and CMake.
  • Limits: Memory-card saving has not yet been tried in the game.
  • License: GPL-3.0 License.

Cite

BibTeX

@misc{bt2-recomp-case,
  title = {{BT2 Recomp: a Budokai Tenkaichi 2 PS2 static recompilation}},
  howpublished = {\url{https://github.com/oric212/BT2-Recomp}},
  url = {https://github.com/oric212/BT2-Recomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/bt2-recomp-case/}}
}

Plain text

BT2 Recomp: a Budokai Tenkaichi 2 PS2 static recompilation. https://github.com/oric212/BT2-Recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/bt2-recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · oric212/BT2-Recomp · Revision 852d94e
  2. docs/project/PROGRESS_TRACKING.md GitHub · oric212/BT2-Recomp · Revision 852d94e

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