# BT2 Recomp: a Budokai Tenkaichi 2 PS2 static recompilation

> BT2 Recomp translates the North American PlayStation 2 release of Dragon Ball Z: Budokai Tenkaichi 2 to native Windows C++ with PS2Recomp. Its runtime supplies memory, system services and Vulkan GS rendering for the translated game code. The author reports playable versus battles and runs of story mode, Ultimate Battle Z, tournaments and training lessons without input; memory-card saving remains unconfirmed.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/oric212/BT2-Recomp>
- Primary source: <https://github.com/oric212/BT2-Recomp/blob/852d94ea65da4a88cb0e5f8019a14eb6ba051c47/README.md>
- Catalog page: <https://awesomerea.org/resources/bt2-recomp-case/>
- Record JSON: <https://awesomerea.org/resources/bt2-recomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/bt2-recomp-case/index.md)

## Requirements & limits

- **Prerequisites:** A personal copy of the North American SLUS-21441 game disc image is required.
- **Prerequisites:** Building requires Windows 10 or 11 x64, Visual Studio 2022 C++ tools and CMake.
- **Limits:** Memory-card saving has not yet been tried in the game.
- **License:** GPL-3.0 License.

## Primary sources

1. <https://github.com/oric212/BT2-Recomp/blob/852d94ea65da4a88cb0e5f8019a14eb6ba051c47/README.md>
2. <https://github.com/oric212/BT2-Recomp/blob/852d94ea65da4a88cb0e5f8019a14eb6ba051c47/docs/project/PROGRESS_TRACKING.md>

## More in Games

- [BT3-Recomp: a PlayStation 2 static recompilation of Budokai Tenkaichi 3](https://awesomerea.org/resources/bt3-recomp-case/index.md) · Case study
- [Buffy the Vampire Slayer: Chaos Bleeds — an Xbox static recompilation for PC](https://awesomerea.org/resources/buffy-chaos-bleeds-pc-case/index.md) · Case study
- [BullyRecomp: a static recompilation of Bully: Scholarship Edition](https://awesomerea.org/resources/bully-recomp-case/index.md) · Case study
- [Bunghole in One: statically recompiling a Win32 mini-golf game](https://awesomerea.org/resources/bunghole-in-one-case/index.md) · Case study
- [Burnout 2: static recompilation of the original Xbox game](https://awesomerea.org/resources/burnout2-recomp/index.md) · Case study
- [Burnout 3: Takedown — native Windows port](https://awesomerea.org/resources/burnout3-pc/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
