Case study
Body Harvest: Recompiled — static recompilation of the Nintendo 64 game
Release 0.1.0 statically recompiles Body Harvest for the Nintendo 64, USA, with N64Recomp. The ROM SHA-1 is bbb6666f5014a473747ee4145f036d9fb25d7348. It accepts .z64, .n64, .v64, or a ZIP. The port boots and plays the start of Greece. Windows runs body-harvest-recomp.exe. Linux runs ./body-harvest-recomp.sh. Widescreen follows the window, and the frame rate can follow the display refresh.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 29
- Last commit
- 2026-09-17
- Language
- C++
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- The USA ROM with that SHA-1. Linux setup is bash tools/setup_linux.sh --install, then bash tools/build_linux.sh with the ROM path.
- License: MIT for this project's own code. A distributed executable links N64ModernRuntime, which is GPL-3.0, so that binary is a GPL-3.0 combined work.
Cite
BibTeX
@misc{body-harvest-recomp,
title = {{Body Harvest: Recompiled — static recompilation of the Nintendo 64 game}},
howpublished = {\url{https://github.com/danielgomesvieira2000/body-harvest-recomp}},
url = {https://github.com/danielgomesvieira2000/body-harvest-recomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/body-harvest-recomp/}}
}Plain text
Body Harvest: Recompiled — static recompilation of the Nintendo 64 game. https://github.com/danielgomesvieira2000/body-harvest-recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/body-harvest-recomp/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · danielgomesvieira2000/body-harvest-recomp · Revision 711a2b6
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