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Case study

Body Harvest: Recompiled — static recompilation of the Nintendo 64 game

Release 0.1.0 statically recompiles Body Harvest for the Nintendo 64, USA, with N64Recomp. The ROM SHA-1 is bbb6666f5014a473747ee4145f036d9fb25d7348. It accepts .z64, .n64, .v64, or a ZIP. The port boots and plays the start of Greece. Windows runs body-harvest-recomp.exe. Linux runs ./body-harvest-recomp.sh. Widescreen follows the window, and the frame rate can follow the display refresh.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
29
Last commit
2026-09-17
Language
C++

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • The USA ROM with that SHA-1. Linux setup is bash tools/setup_linux.sh --install, then bash tools/build_linux.sh with the ROM path.
  • License: MIT for this project's own code. A distributed executable links N64ModernRuntime, which is GPL-3.0, so that binary is a GPL-3.0 combined work.

Cite

BibTeX

@misc{body-harvest-recomp,
  title = {{Body Harvest: Recompiled — static recompilation of the Nintendo 64 game}},
  howpublished = {\url{https://github.com/danielgomesvieira2000/body-harvest-recomp}},
  url = {https://github.com/danielgomesvieira2000/body-harvest-recomp},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/body-harvest-recomp/}}
}

Plain text

Body Harvest: Recompiled — static recompilation of the Nintendo 64 game. https://github.com/danielgomesvieira2000/body-harvest-recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/body-harvest-recomp/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · danielgomesvieira2000/body-harvest-recomp · Revision 711a2b6

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