Case study
Blue Stinger Recompiled: a Dreamcast static recompilation
Blue Stinger Recompiled translates the Dreamcast game's SH-4 code instruction by instruction into C++20 for a Windows x64 port. Its builder extracts a user-supplied CDI disc image and generates the executable, while native PC implementations replace file, input, save, movie, audio and graphics services; the author compares behavior with Flycast.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 11
- Last commit
- 2026-11-09
- Language
- C++
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Requires the user's Blue Stinger NTSC-U T13001N V1.000 disc as a CDI image.
- Prerequisites: Building requires Visual Studio 2022 or newer Build Tools with CMake and Ninja, or Clang.
- Limits: The author reports about 82% of its native-port roadmap complete; full campaign validation and an intermittent audio failure remain open.
- License: MIT license.
Cite
BibTeX
@misc{blue-stinger-recompiled-case,
title = {{Blue Stinger Recompiled: a Dreamcast static recompilation}},
howpublished = {\url{https://github.com/DCRecomp/BlueStingerRecomp}},
url = {https://github.com/DCRecomp/BlueStingerRecomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/blue-stinger-recompiled-case/}}
}Plain text
Blue Stinger Recompiled: a Dreamcast static recompilation. https://github.com/DCRecomp/BlueStingerRecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/blue-stinger-recompiled-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · DCRecomp/BlueStingerRecomp · Revision 95da5e1
- ARCHITECTURE.md GitHub · DCRecomp/BlueStingerRecomp · Revision 95da5e1
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