Case study
Bloody Roar Extreme: an original Xbox XBE recompilation
Bloody Roar Extreme Recomp builds a native Windows x64 port of the original Xbox fighting game with the Xbox XBE Recomp toolchain. It supplies configurations for the USA, European and Japanese executables and a host with Vulkan rendering, audio and controller support.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 56
- Last commit
- 2026-11-07
- Language
- C++
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A user-owned original Xbox Bloody Roar Extreme disc image or extracted files matching one of the documented regional XBE hashes.
- Prerequisites: Windows 10 or 11 x64, an SSE4.2 and POPCNT capable CPU, Vulkan 1.2 GPU and 4 GB RAM.
- Prerequisites: Source builds use Visual Studio 2022 with C++, Clang and CMake tools.
- License: MIT.
Cite
BibTeX
@misc{bloody-roar-extreme-recomp-case,
title = {{Bloody Roar Extreme: an original Xbox XBE recompilation}},
howpublished = {\url{https://github.com/bromurok/BloodyRoarExtremeRecomp}},
url = {https://github.com/bromurok/BloodyRoarExtremeRecomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/bloody-roar-extreme-recomp-case/}}
}Plain text
Bloody Roar Extreme: an original Xbox XBE recompilation. https://github.com/bromurok/BloodyRoarExtremeRecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/bloody-roar-extreme-recomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · bromurok/BloodyRoarExtremeRecomp · Revision 63f86ff
- CMakeLists.txt GitHub · bromurok/BloodyRoarExtremeRecomp · Revision 63f86ff
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