Case study
BLiNX 2: Masters of Time & Space — Xbox static recompilation
This recompiles BLiNX 2: Masters of Time & Space for the original Xbox. The supported release is title ID 0x4D530065, version 1, region-free. default.xbe has one of two SHA-256 values: 0c57fd72053077bc938876d1f2477b937e1f70566500c0e020bb45bbfa4ddc5e or aa186954c47d9f0a98f8690948e8c43bae15201aa49c3457a42402a142b0c60e. Scripted runs reach every stage and boss, at 30 fps and 4:3. Windows uses Direct3D 11, Steam Deck and Linux use Direct3D 11 through Proton, and Apple silicon uses Metal.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 29
- Last commit
- 2026-11-07
- Language
- C
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- The wizard archives are blinx2-wizard-<version>-windows-x64.zip, blinx2-wizard-<version>-macos.zip, and blinx2-wizard-<version>-linux-x64.tar.gz. ./blinx2 fingerprint checks a disc image.
- License: MIT. The statically linked toolkit includes LGPL-2.1 APU code from xemu. NOTICE covers distributing a built binary.
Cite
BibTeX
@misc{blinx2-recomp,
title = {{BLiNX 2: Masters of Time \& Space — Xbox static recompilation}},
howpublished = {\url{https://github.com/apexJCL/blinx2-recomp}},
url = {https://github.com/apexJCL/blinx2-recomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/blinx2-recomp/}}
}Plain text
BLiNX 2: Masters of Time & Space — Xbox static recompilation. https://github.com/apexJCL/blinx2-recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/blinx2-recomp/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · apexJCL/blinx2-recomp · Revision b8e9857
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