Case study
Beetle Adventure Racing!: a matching Nintendo 64 decompilation
bar-decomp reconstructs the US Nintendo 64 release of Beetle Adventure Racing! from C source and data extracted from a user-owned base ROM. Its build compares the resulting ROM with a recorded hash; other regional releases are planned.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 19
- Last commit
- 2026-10-20
- Language
- C
- License (GitHub)
- AGPL-3.0
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: A legally obtained US Beetle Adventure Racing! base ROM.
- Prerequisites: The documented build dependencies include make, Python 3, and MIPS binutils.
- Scope: Only the US version is currently built.
- License: AGPL-3.0.
Cite
BibTeX
@misc{beetle-adventure-racing-decomp-case,
title = {{Beetle Adventure Racing!: a matching Nintendo 64 decompilation}},
howpublished = {\url{https://github.com/synamaxmusic/bar-decomp}},
url = {https://github.com/synamaxmusic/bar-decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/beetle-adventure-racing-decomp-case/}}
}Plain text
Beetle Adventure Racing!: a matching Nintendo 64 decompilation. https://github.com/synamaxmusic/bar-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/beetle-adventure-racing-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
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