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Case study

Beetle Adventure Racing!: a matching Nintendo 64 decompilation

bar-decomp reconstructs the US Nintendo 64 release of Beetle Adventure Racing! from C source and data extracted from a user-owned base ROM. Its build compares the resulting ROM with a recorded hash; other regional releases are planned.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
19
Last commit
2026-10-20
Language
C
License (GitHub)
AGPL-3.0

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: A legally obtained US Beetle Adventure Racing! base ROM.
  • Prerequisites: The documented build dependencies include make, Python 3, and MIPS binutils.
  • Scope: Only the US version is currently built.
  • License: AGPL-3.0.

Cite

BibTeX

@misc{beetle-adventure-racing-decomp-case,
  title = {{Beetle Adventure Racing!: a matching Nintendo 64 decompilation}},
  howpublished = {\url{https://github.com/synamaxmusic/bar-decomp}},
  url = {https://github.com/synamaxmusic/bar-decomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/beetle-adventure-racing-decomp-case/}}
}

Plain text

Beetle Adventure Racing!: a matching Nintendo 64 decompilation. https://github.com/synamaxmusic/bar-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/beetle-adventure-racing-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · synamaxmusic/bar-decomp · Revision bd31202
  2. LICENSE GitHub · synamaxmusic/bar-decomp · Revision bd31202

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