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Case study

AFS Volume 2.00 specification: reconstructing Tenchu archives

AFS200Tools documents the AFS Volume 2.00 archive format found in PlayStation Tenchu games. It records the big-endian header, 36-byte file entries, file table placement and a tentative filename scheme, alongside C# source for handling volumes.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
2
Last commit
2018-02-05
Language
C#

GitHub data as of 2026-11-09

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Requirements & limits

  • Scope: Applies to AFS Volume 2.00 archives documented from Tenchu game files.
  • Limits: The filename format description is speculative, and the header length is given as 40 or 42 bytes.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{afs200tools-case,
  title = {{AFS Volume 2.00 specification: reconstructing Tenchu archives}},
  howpublished = {\url{https://github.com/stedestro/AFS200Tools}},
  url = {https://github.com/stedestro/AFS200Tools},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/afs200tools-case/}}
}

Plain text

AFS Volume 2.00 specification: reconstructing Tenchu archives. https://github.com/stedestro/AFS200Tools (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/afs200tools-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · stedestro/AFS200Tools · Revision 7010f0d

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