Case study
agario-client: reconstructing the earlier agar.io client protocol
agario-client is a Node.js implementation of an earlier agar.io client protocol. It connects over WebSockets, parses game packets, and provides API methods for movement, spawning and spectating alongside events for ball-state changes. The author stopped development after a later game update changed the client implementation.
- Targets
- Game · Protocol
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 82
- Last commit
- 2016-05-07
- Language
- JavaScript
- License (GitHub)
- MIT
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Node.js.
- Limits: The implementation is outdated after a later agar.io client change.
- License: MIT license.
Cite
BibTeX
@misc{agario-client-case,
title = {{agario-client: reconstructing the earlier agar.io client protocol}},
howpublished = {\url{https://github.com/pulviscriptor/agario-client}},
url = {https://github.com/pulviscriptor/agario-client},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/agario-client-case/}}
}Plain text
agario-client: reconstructing the earlier agar.io client protocol. https://github.com/pulviscriptor/agario-client (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/agario-client-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · pulviscriptor/agario-client · Revision 34949a1
- CHANGELOG.md GitHub · pulviscriptor/agario-client · Revision 34949a1
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