# AFS Volume 2.00 specification: reconstructing Tenchu archives

> AFS200Tools documents the AFS Volume 2.00 archive format found in PlayStation Tenchu games. It records the big-endian header, 36-byte file entries, file table placement and a tentative filename scheme, alongside C# source for handling volumes.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-08
- Original resource: <https://github.com/stedestro/AFS200Tools>
- Primary source: <https://github.com/stedestro/AFS200Tools/blob/7010f0d80a978940127c2dc470fd31267bacd220/README.md>
- Catalog page: <https://awesomerea.org/resources/afs200tools-case/>
- Record JSON: <https://awesomerea.org/resources/afs200tools-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/afs200tools-case/index.md)

## Requirements & limits

- **Scope:** Applies to AFS Volume 2.00 archives documented from Tenchu game files.
- **Limits:** The filename format description is speculative, and the header length is given as 40 or 42 bytes.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/stedestro/AFS200Tools/blob/7010f0d80a978940127c2dc470fd31267bacd220/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
