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Case study

accd: reconstructing the Assetto Corsa Competizione dedicated server

accd reconstructs the Assetto Corsa Competizione dedicated server in C99 for Linux and BSD systems. It accepts unmodified game clients and implements the observed connection handshake, session scheduling, car updates, results and telemetry messages. The repository includes server source and protocol validation tools.

Targets
Game · Protocol
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
16
Last commit
2026-11-04
Language
C
License (GitHub)
BSD-2-Clause

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: An Assetto Corsa Competizione client is needed to connect and race.
  • Scope: The source identifies Linux, OpenBSD and FreeBSD as server platforms.
  • License: BSD-2-Clause license.

Cite

BibTeX

@misc{accd-assetto-corsa-competizione-server-case,
  title = {{accd: reconstructing the Assetto Corsa Competizione dedicated server}},
  howpublished = {\url{https://github.com/renaudallard/assettocorsa_competizione_server}},
  url = {https://github.com/renaudallard/assettocorsa_competizione_server},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/accd-assetto-corsa-competizione-server-case/}}
}

Plain text

accd: reconstructing the Assetto Corsa Competizione dedicated server. https://github.com/renaudallard/assettocorsa_competizione_server (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/accd-assetto-corsa-competizione-server-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · renaudallard/assettocorsa_competizione_server · Revision 08974b8

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