Case study
accd: reconstructing the Assetto Corsa Competizione dedicated server
accd reconstructs the Assetto Corsa Competizione dedicated server in C99 for Linux and BSD systems. It accepts unmodified game clients and implements the observed connection handshake, session scheduling, car updates, results and telemetry messages. The repository includes server source and protocol validation tools.
- Targets
- Game · Protocol
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 16
- Last commit
- 2026-11-04
- Language
- C
- License (GitHub)
- BSD-2-Clause
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: An Assetto Corsa Competizione client is needed to connect and race.
- Scope: The source identifies Linux, OpenBSD and FreeBSD as server platforms.
- License: BSD-2-Clause license.
Cite
BibTeX
@misc{accd-assetto-corsa-competizione-server-case,
title = {{accd: reconstructing the Assetto Corsa Competizione dedicated server}},
howpublished = {\url{https://github.com/renaudallard/assettocorsa_competizione_server}},
url = {https://github.com/renaudallard/assettocorsa_competizione_server},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/accd-assetto-corsa-competizione-server-case/}}
}Plain text
accd: reconstructing the Assetto Corsa Competizione dedicated server. https://github.com/renaudallard/assettocorsa_competizione_server (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/accd-assetto-corsa-competizione-server-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · renaudallard/assettocorsa_competizione_server · Revision 08974b8
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