# accd: reconstructing the Assetto Corsa Competizione dedicated server

> accd reconstructs the Assetto Corsa Competizione dedicated server in C99 for Linux and BSD systems. It accepts unmodified game clients and implements the observed connection handshake, session scheduling, car updates, results and telemetry messages. The repository includes server source and protocol validation tools.

- Type: Case study
- Targets: Game · Protocol
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/renaudallard/assettocorsa_competizione_server>
- Primary source: <https://github.com/renaudallard/assettocorsa_competizione_server/blob/08974b8d9e94ffb5bd2d71e89e2b4815b086f2de/README.md>
- Catalog page: <https://awesomerea.org/resources/accd-assetto-corsa-competizione-server-case/>
- Record JSON: <https://awesomerea.org/resources/accd-assetto-corsa-competizione-server-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/accd-assetto-corsa-competizione-server-case/index.md)

## Requirements & limits

- **Prerequisites:** An Assetto Corsa Competizione client is needed to connect and race.
- **Scope:** The source identifies Linux, OpenBSD and FreeBSD as server platforms.
- **License:** BSD-2-Clause license.

## Primary sources

1. <https://github.com/renaudallard/assettocorsa_competizione_server/blob/08974b8d9e94ffb5bd2d71e89e2b4815b086f2de/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
