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Case study

3S Decomp OGXB: original Xbox Street Fighter III: 3rd Strike decompilation

3S Decomp OGXB reconstructs the original Xbox Street Fighter III: 3rd Strike executable as C, carrying shared bodies from a PS2 decompilation and analysing Xbox-specific code. Its tools scan the retail XBE, compare compiled functions with retail bytes, and relink objects into the image; the author reports a byte-identical relinked XBE.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
4
Last commit
2026-10-19
Language
C
License (GitHub)
MIT

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: A user-supplied retail sf33rd.xbe is required; set SF33RD_XBE or xbe.path.
  • Prerequisites: Building C requires the XDK 5849 compiler under Wine; host tools require libcapstone.so.5.
  • Limits: The author reports that 414 placed functions have C differing from retail bytes and about 255 named functions have no C.
  • License: MIT license for repository tools.

Cite

BibTeX

@misc{3s-decomp-ogxb-case,
  title = {{3S Decomp OGXB: original Xbox Street Fighter III: 3rd Strike decompilation}},
  howpublished = {\url{https://github.com/Manya3084/3s-decomp-ogxb}},
  url = {https://github.com/Manya3084/3s-decomp-ogxb},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/3s-decomp-ogxb-case/}}
}

Plain text

3S Decomp OGXB: original Xbox Street Fighter III: 3rd Strike decompilation. https://github.com/Manya3084/3s-decomp-ogxb (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/3s-decomp-ogxb-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Manya3084/3s-decomp-ogxb · Revision e948ce5
  2. analysis-ps2map/README.md GitHub · Manya3084/3s-decomp-ogxb · Revision e948ce5

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