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Case study

Advance Wars 2: Black Hole Rising: partial GBA decompilation

aw2bhr reconstructs Advance Wars 2: Black Hole Rising for Game Boy Advance with C source and assembly. Its build uses the user's base ROM for unfinished regions and provides a SHA-1 target for comparing the generated ROM.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
16
Last commit
2025-06-11
Language
Assembly

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: A copy of the original ROM named baserom.gba is required for every build.
  • Prerequisites: The documented Debian/Ubuntu setup uses build-essential, gcc-arm-none-eabi, and agbcc.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{aw2bhr-case,
  title = {{Advance Wars 2: Black Hole Rising: partial GBA decompilation}},
  howpublished = {\url{https://github.com/Eebit/aw2bhr}},
  url = {https://github.com/Eebit/aw2bhr},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/aw2bhr-case/}}
}

Plain text

Advance Wars 2: Black Hole Rising: partial GBA decompilation. https://github.com/Eebit/aw2bhr (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/aw2bhr-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Eebit/aw2bhr · Revision 63a2694
  2. Makefile GitHub · Eebit/aw2bhr · Revision 63a2694

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