Case study
Yu-Gi-Oh! Forbidden Memories: matching PS1 decompilation
Reconstructs the NTSC-U PlayStation release of Yu-Gi-Oh! Forbidden Memories as C compiled with the original PsyQ toolchain. The author reports byte-identical output for all 1,120 in-scope game functions; PsyQ library code and original hand-written assembly remain outside that C scope.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 2
- Last commit
- 2026-09-27
- Language
- Assembly
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A legally owned disc with SLUS_014.11 and a separate PsyQ SDK copy are required.
- Prerequisites: The build uses PsyQ 4.5 cc1psx, MIPS binutils, maspsx, decomp-permuter, m2c, Python and splat64[mips].
- Scope: The author reports matching for 1,120 in-scope game functions; PsyQ library functions and original hand-written assembly remain outside that scope.
- License: No licence file in the repository.
Cite
BibTeX
@misc{yu-gi-oh-forbidden-memories-ps1-decomp-case,
title = {{Yu-Gi-Oh! Forbidden Memories: matching PS1 decompilation}},
howpublished = {\url{https://github.com/MaChInEgUn3/ygofm-decomp}},
url = {https://github.com/MaChInEgUn3/ygofm-decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/yu-gi-oh-forbidden-memories-ps1-decomp-case/}}
}Plain text
Yu-Gi-Oh! Forbidden Memories: matching PS1 decompilation. https://github.com/MaChInEgUn3/ygofm-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/yu-gi-oh-forbidden-memories-ps1-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · MaChInEgUn3/ygofm-decomp · Revision 1b620d1
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