Case study
Yoshi's Island: a SNES disassembly for two US ROM revisions
A disassembly of Super Mario World 2: Yoshi's Island provides SNES assembly sources and maps for the USA v1.0 and v1.1 ROMs. Its asset-extraction script uses a clean, headerless copy of a supported ROM, and the project builds on the author's SNES ROM framework.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 13
- Last commit
- 2021-06-21
- Language
- Assembly
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A clean, headerless USA v1.0 or v1.1 ROM is required for asset extraction.
- Prerequisites: The project uses SNES ROM framework v1.1.0.
- License: GPL-3.0 license.
Cite
BibTeX
@misc{yoshis-island-snes-disassembly-case,
title = {{Yoshi's Island: a SNES disassembly for two US ROM revisions}},
howpublished = {\url{https://github.com/Yoshifanatic1/Yoshi-s-Island-Disassembly}},
url = {https://github.com/Yoshifanatic1/Yoshi-s-Island-Disassembly},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/yoshis-island-snes-disassembly-case/}}
}Plain text
Yoshi's Island: a SNES disassembly for two US ROM revisions. https://github.com/Yoshifanatic1/Yoshi-s-Island-Disassembly (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/yoshis-island-snes-disassembly-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- readme.md GitHub · Yoshifanatic1/Yoshi-s-Island-Disassembly · Revision 7be13eb
More in Games
- Yu-Gi-Oh! Online 3: reconstructing early server exchanges and YPK extraction · Case study
- ZCure: a rewritten Blacklight: Retribution v3.02 master server · Case study
- zelda_gb_disassembly: Link's Awakening Game Boy disassembly · Case study
- zkTH06: reconstructing Touhou 6 gameplay transitions · Case study
- ZZT Disassembly Project: documenting ZZT creature behavior · Case study
- RenderDoc · Tool