Case study
Xenosaga Episode I: an in-progress PlayStation 2 decompilation
Xenosaga Episode I decomp reconstructs source for the NTSC-U PlayStation 2 release and builds its SLUS_204.69 ELF. The repository contains game C files, symbols and build configuration; its build starts from an executable extracted from the user's game disc.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 18
- Last commit
- 2024-08-18
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: An original game copy and extracted SLUS_204.69 executable are required.
- Prerequisites: The documented Ubuntu setup uses MIPS binutils, a MIPS GCC toolchain, Python and Ninja.
- Limits: The decompilation is a work in progress.
- License: No licence file in the repository.
Cite
BibTeX
@misc{xenosaga-episode-i-decomp-case,
title = {{Xenosaga Episode I: an in-progress PlayStation 2 decompilation}},
howpublished = {\url{https://github.com/SquareMan/xenosaga}},
url = {https://github.com/SquareMan/xenosaga},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/xenosaga-episode-i-decomp-case/}}
}Plain text
Xenosaga Episode I: an in-progress PlayStation 2 decompilation. https://github.com/SquareMan/xenosaga (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/xenosaga-episode-i-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · SquareMan/xenosaga · Revision 4c969ed
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