Case study
Yakuza: an in-progress PlayStation 2 decompilation
Ogre-Decomp is an in-progress decompilation of the PlayStation 2 game Yakuza. Its script runs splat splitting, assembly delinking and MWCC compilation, while configuration maps the game's main and game overlays and records target hashes.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C3 notes only
- Stars
- 33
- Last commit
- 2026-07-15
- Language
- C++
GitHub data as of 2026-11-10
Evidence
- Observed
- Code observed; no usable documentation found.
- Scope
- Notes
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: PS2 game input matching the configured Yakuza USA overlays.
- Prerequisites: Python, splat and the MWCCPS2 toolchain used by the build pipeline.
- Limits: The project describes itself as a work in progress.
- License: No licence file in the repository.
Cite
BibTeX
@misc{ogre-yakuza-decomp-case,
title = {{Yakuza: an in-progress PlayStation 2 decompilation}},
howpublished = {\url{https://github.com/Hamzaxx370/Ogre-Decomp}},
url = {https://github.com/Hamzaxx370/Ogre-Decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/ogre-yakuza-decomp-case/}}
}Plain text
Yakuza: an in-progress PlayStation 2 decompilation. https://github.com/Hamzaxx370/Ogre-Decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/ogre-yakuza-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- build.py GitHub · Hamzaxx370/Ogre-Decomp · Revision 5c7b557
- README.md GitHub · Hamzaxx370/Ogre-Decomp · Revision 5c7b557
- configs/main.yaml GitHub · Hamzaxx370/Ogre-Decomp · Revision 5c7b557
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