Case study
Yoshi's Woolly World: an early game decompilation
Yoshi's Woolly World is an early decompilation of the game with C++ source and headers in the repository. Its build instructions use Green Hills Software MULTI PowerPC v5.3.27 and a Python compile script; assembly diffing and match calculations remain on the task list.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C3 notes only
- Stars
- 9
- Last commit
- 2025-01-04
- Language
- C++
GitHub data as of 2026-11-10
Evidence
- Observed
- Code observed; no usable documentation found.
- Scope
- Notes
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Green Hills Software MULTI PowerPC v5.3.27 and its specified compiler, configuration and target files are required.
- Limits: Assembly diffing and match-percentage calculations remain planned work.
- License: No licence file in the repository.
Cite
BibTeX
@misc{yoshis-woolly-world-decomp-case,
title = {{Yoshi's Woolly World: an early game decompilation}},
howpublished = {\url{https://github.com/Swiftshine/yww}},
url = {https://github.com/Swiftshine/yww},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/yoshis-woolly-world-decomp-case/}}
}Plain text
Yoshi's Woolly World: an early game decompilation. https://github.com/Swiftshine/yww (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/yoshis-woolly-world-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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