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Case study

Yoshi's Story: an in-progress US decompilation

Yoshi's Story Decompilation reconstructs the US Nintendo 64 game's code in C and assembly. The repository provides source files, extraction and build commands, and a workflow that starts from a user-provided .z64 base ROM.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
83
Last commit
2026-04-19
Language
C

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Requires the user's US ROM at baseroms/us/baserom.z64.
  • Prerequisites: Building on Linux requires make, Git, a MIPS binutils package, Python, and pip.
  • Limits: The decompilation is a work in progress.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{yoshis-story-decomp-case,
  title = {{Yoshi's Story: an in-progress US decompilation}},
  howpublished = {\url{https://github.com/decompals/yoshis-story}},
  url = {https://github.com/decompals/yoshis-story},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/yoshis-story-decomp-case/}}
}

Plain text

Yoshi's Story: an in-progress US decompilation. https://github.com/decompals/yoshis-story (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/yoshis-story-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · decompals/yoshis-story · Revision 82e891e

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