Case study
Yoshi's Story: an in-progress US decompilation
Yoshi's Story Decompilation reconstructs the US Nintendo 64 game's code in C and assembly. The repository provides source files, extraction and build commands, and a workflow that starts from a user-provided .z64 base ROM.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 83
- Last commit
- 2026-04-19
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Requires the user's US ROM at baseroms/us/baserom.z64.
- Prerequisites: Building on Linux requires make, Git, a MIPS binutils package, Python, and pip.
- Limits: The decompilation is a work in progress.
- License: No licence file in the repository.
Cite
BibTeX
@misc{yoshis-story-decomp-case,
title = {{Yoshi's Story: an in-progress US decompilation}},
howpublished = {\url{https://github.com/decompals/yoshis-story}},
url = {https://github.com/decompals/yoshis-story},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/yoshis-story-decomp-case/}}
}Plain text
Yoshi's Story: an in-progress US decompilation. https://github.com/decompals/yoshis-story (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/yoshis-story-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · decompals/yoshis-story · Revision 82e891e
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