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Case study

Wizardry 6: reconstructing game formats and systems

Wizardry 6 investigates the data formats and systems of Bane of the Cosmic Forge, with parsers and viewers for graphics, maps, scenario records, text and sound. It includes portrait and character-roster editors and a developing Python game engine that reads original game data.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
6
Last commit
2026-05-05
Language
Python
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Original Wizardry 6 data in a gamedata directory is required for the demonstrated tools.
  • Prerequisites: The Python package requires Python 3.11 or later, pygame-ce and Pillow.
  • Limits: Several reconstructed features are described as working or nearly working.
  • License: MIT license.

Cite

BibTeX

@misc{wizardry-6-reconstruction-case,
  title = {{Wizardry 6: reconstructing game formats and systems}},
  howpublished = {\url{https://github.com/martydill/Wizardry-6-reverse-engineering}},
  url = {https://github.com/martydill/Wizardry-6-reverse-engineering},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/wizardry-6-reconstruction-case/}}
}

Plain text

Wizardry 6: reconstructing game formats and systems. https://github.com/martydill/Wizardry-6-reverse-engineering (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/wizardry-6-reconstruction-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · martydill/Wizardry-6-reverse-engineering · Revision eabc8ac
  2. pyproject.toml GitHub · martydill/Wizardry-6-reverse-engineering · Revision eabc8ac

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