Case study
WoodyRE: reimplementing the Woody Woodpecker game engine
WoodyRE reimplements the engine of Woody Woodpecker: Escape from Buzz Buzzard Park, the 2001 PC game. It checks the player's CD against the English 1.00 release and also accepts the Spanish CD and three February 2002 discs. Releases cover Windows, Linux, Android 7.0 or later on 64-bit devices, and an experimental Switch build.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 34
- Last commit
- 2026-11-05
- Language
- C
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
Demo available · no screenshot
- Observed
- Code, documentation, download and demo observed; a full-reconstruction candidate for manual Class 0 review.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Download WoodyRE.exe, the Linux archive, or the Android APK from Releases. The first start copies about 640 MB from the CD and checks the files.
- License: GPL-3.0-or-later. The README says stb image code is public domain or MIT, SMAA is MIT, and the Android SDL code is zlib.
Cite
BibTeX
@misc{woodyre,
title = {{WoodyRE: reimplementing the Woody Woodpecker game engine}},
howpublished = {\url{https://github.com/jjmhalew/WoodyRE}},
url = {https://github.com/jjmhalew/WoodyRE},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/woodyre/}}
}Plain text
WoodyRE: reimplementing the Woody Woodpecker game engine. https://github.com/jjmhalew/WoodyRE (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/woodyre/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · jjmhalew/WoodyRE · Revision 6eae3d4
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