Case study
WinFish: decompilation of Insaniquarium Deluxe 1.1
WinFish decompiles Insaniquarium Deluxe 1.1 from the Windows executable. The README says the result is fully playable and still has bugs. The solution WinFish.sln uses the Visual Studio 2022 v142 toolset. A 32-bit build needs bass.dll from the original game, plus the data, properties, and fishsongs folders copied beside the solution.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 27
- Last commit
- 2026-10-08
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Visual Studio 2022. Open WinFish.sln and build. Copy bass.dll and the game data folders beside the solution before compiling.
- The README says modifications are MIT. It does not name a license for the decompiled source in source/WinFish/.
Cite
BibTeX
@misc{winfish,
title = {{WinFish: decompilation of Insaniquarium Deluxe 1.1}},
howpublished = {\url{https://github.com/Vindirect/WinFish}},
url = {https://github.com/Vindirect/WinFish},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/winfish/}}
}Plain text
WinFish: decompilation of Insaniquarium Deluxe 1.1. https://github.com/Vindirect/WinFish (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/winfish/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Vindirect/WinFish · Revision f919b3c
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