Case study
WiiLink WFC: a Nintendo Wi-Fi Connection server replacement
WiiLink WFC implements a replacement Nintendo Wi-Fi Connection server for Nintendo DS and Wii games. Its Go source contains service components for game clients, and the repository includes a PostgreSQL schema for server data.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 132
- Last commit
- 2026-09-29
- Language
- Go
- License (GitHub)
- AGPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: PostgreSQL is required; import the included schema.sql.
- Prerequisites: Configure the server with the example XML file and build it with Go.
- License: AGPL-3.0 license.
Cite
BibTeX
@misc{wiilink-wfc-server-case,
title = {{WiiLink WFC: a Nintendo Wi-Fi Connection server replacement}},
howpublished = {\url{https://github.com/WiiLink24/wfc-server}},
url = {https://github.com/WiiLink24/wfc-server},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/wiilink-wfc-server-case/}}
}Plain text
WiiLink WFC: a Nintendo Wi-Fi Connection server replacement. https://github.com/WiiLink24/wfc-server (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/wiilink-wfc-server-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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