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Case study

WiiLink WFC: a Nintendo Wi-Fi Connection server replacement

WiiLink WFC implements a replacement Nintendo Wi-Fi Connection server for Nintendo DS and Wii games. Its Go source contains service components for game clients, and the repository includes a PostgreSQL schema for server data.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
132
Last commit
2026-09-29
Language
Go
License (GitHub)
AGPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: PostgreSQL is required; import the included schema.sql.
  • Prerequisites: Configure the server with the example XML file and build it with Go.
  • License: AGPL-3.0 license.

Cite

BibTeX

@misc{wiilink-wfc-server-case,
  title = {{WiiLink WFC: a Nintendo Wi-Fi Connection server replacement}},
  howpublished = {\url{https://github.com/WiiLink24/wfc-server}},
  url = {https://github.com/WiiLink24/wfc-server},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/wiilink-wfc-server-case/}}
}

Plain text

WiiLink WFC: a Nintendo Wi-Fi Connection server replacement. https://github.com/WiiLink24/wfc-server (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/wiilink-wfc-server-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · WiiLink24/wfc-server · Revision f0825bf
  2. LICENSE GitHub · WiiLink24/wfc-server · Revision f0825bf

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