# WiiLink WFC: a Nintendo Wi-Fi Connection server replacement

> WiiLink WFC implements a replacement Nintendo Wi-Fi Connection server for Nintendo DS and Wii games. Its Go source contains service components for game clients, and the repository includes a PostgreSQL schema for server data.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/WiiLink24/wfc-server>
- Primary source: <https://github.com/WiiLink24/wfc-server/blob/f0825bf89a28de560de99006802e065e17b9e038/README.md>
- Catalog page: <https://awesomerea.org/resources/wiilink-wfc-server-case/>
- Record JSON: <https://awesomerea.org/resources/wiilink-wfc-server-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/wiilink-wfc-server-case/index.md)

## Requirements & limits

- **Prerequisites:** PostgreSQL is required; import the included schema.sql.
- **Prerequisites:** Configure the server with the example XML file and build it with Go.
- **License:** AGPL-3.0 license.

## Primary sources

1. <https://github.com/WiiLink24/wfc-server/blob/f0825bf89a28de560de99006802e065e17b9e038/README.md>
2. <https://github.com/WiiLink24/wfc-server/blob/f0825bf89a28de560de99006802e065e17b9e038/LICENSE>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
