Case study
WolfensteinRPG-RE: a C++ reconstruction of Wolfenstein RPG
WolfensteinRPG-RE reconstructs Wolfenstein RPG in C++ for desktop builds. Its source implements gameplay, combat, rendering, and resource loading from a game package, with CMake instructions for Linux and Windows.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 57
- Last commit
- 2026-11-01
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: CMake, SDL2, zlib, OpenAL, and OpenGL are required to build.
- Prerequisites: Windows builds use Visual Studio C++ tools and vcpkg; Ubuntu builds use g++.
- License: Licensed under GPL-3.0.
Cite
BibTeX
@misc{wolfensteinrpg-re-case,
title = {{WolfensteinRPG-RE: a C++ reconstruction of Wolfenstein RPG}},
howpublished = {\url{https://github.com/Erick194/WolfensteinRPG-RE}},
url = {https://github.com/Erick194/WolfensteinRPG-RE},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/wolfensteinrpg-re-case/}}
}Plain text
WolfensteinRPG-RE: a C++ reconstruction of Wolfenstein RPG. https://github.com/Erick194/WolfensteinRPG-RE (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/wolfensteinrpg-re-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Erick194/WolfensteinRPG-RE · Revision 444675d
- src/JavaStream.cpp GitHub · Erick194/WolfensteinRPG-RE · Revision 444675d
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