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Case study

Waygate: reconstructing Elden Ring matchmaking services

Waygate reconstructs an Elden Ring matchmaking server around the game's multiplayer protocol. Its Rust workspace includes wire serialization, message types, protocol handling and server features for summoning, invasions, player messages, bloodstains and ghosts.

Targets
Game · Protocol
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
50
Last commit
2026-07-24
Language
Rust
License (GitHub)
AGPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: PostgreSQL database and a generated client/server key pair.
  • Limits: Client setup documentation is marked TBD; quickmatch ranking, match density and some telemetry messages remain unfinished.
  • License: AGPL-3.0-only licence.

Cite

BibTeX

@misc{waygate-server-case,
  title = {{Waygate: reconstructing Elden Ring matchmaking services}},
  howpublished = {\url{https://github.com/vswarte/waygate-server}},
  url = {https://github.com/vswarte/waygate-server},
  urldate = {2026-11-08},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/waygate-server-case/}}
}

Plain text

Waygate: reconstructing Elden Ring matchmaking services. https://github.com/vswarte/waygate-server (accessed 2026-11-08). Awesome REA entry: https://awesomerea.org/resources/waygate-server-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · vswarte/waygate-server · Revision 197ef60

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