# Waygate: reconstructing Elden Ring matchmaking services

> Waygate reconstructs an Elden Ring matchmaking server around the game's multiplayer protocol. Its Rust workspace includes wire serialization, message types, protocol handling and server features for summoning, invasions, player messages, bloodstains and ghosts.

- Type: Case study
- Targets: Game · Protocol
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-08
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/vswarte/waygate-server>
- Primary source: <https://github.com/vswarte/waygate-server/blob/197ef607eccb912299d773df7c23ae0268164ab2/README.md>
- Catalog page: <https://awesomerea.org/resources/waygate-server-case/>
- Record JSON: <https://awesomerea.org/resources/waygate-server-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/waygate-server-case/index.md)

## Requirements & limits

- **Prerequisites:** PostgreSQL database and a generated client/server key pair.
- **Limits:** Client setup documentation is marked TBD; quickmatch ranking, match density and some telemetry messages remain unfinished.
- **License:** AGPL-3.0-only licence.

## Primary sources

1. <https://github.com/vswarte/waygate-server/blob/197ef607eccb912299d773df7c23ae0268164ab2/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
