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Case study

Virtua Cop: statically recompiling the Model 2 arcade game

Virtua Cop statically recompiles the Sega Model 2 arcade game's i960 program ROM into C for a native Windows build. A ROM loader prepares flat images from the user's ROM set, and the generated C links with model2recomp to model the board and render the game. The author reports that the game boots and plays a stage; sound is unimplemented.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
4
Last commit
2026-09-17
Language
Python
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A Virtua Cop vcop or vcopa ROM set owned or dumped by the user.
  • Prerequisites: Windows 10 or 11, Visual Studio 2022, CMake 3.20 or newer, SDL2 via vcpkg, and Python 3.10 or newer.
  • Limits: Sound is not implemented, and a full stage playthrough has not been checked.
  • License: MIT License.

Cite

BibTeX

@misc{virtua-cop-static-recomp-case,
  title = {{Virtua Cop: statically recompiling the Model 2 arcade game}},
  howpublished = {\url{https://github.com/sp00nznet/virtuacop}},
  url = {https://github.com/sp00nznet/virtuacop},
  urldate = {2026-11-09},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/virtua-cop-static-recomp-case/}}
}

Plain text

Virtua Cop: statically recompiling the Model 2 arcade game. https://github.com/sp00nznet/virtuacop (accessed 2026-11-09). Awesome REA entry: https://awesomerea.org/resources/virtua-cop-static-recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · sp00nznet/virtuacop · Revision 9532c1a
  2. docs/GETTING_STARTED.md GitHub · sp00nznet/virtuacop · Revision 9532c1a

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