Case study
Vault13: a Rust reimplementation of the Fallout 2 engine
Vault13 reimplements the Fallout 2 engine in Rust using files from a local game directory. Its source covers DAT archives, maps, graphics, inventory, dialogue and script execution, while the documented demo offers limited movement and display controls.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 180
- Last commit
- 2025-12-15
- Language
- Rust
- License (GitHub)
- GPL-3.0
- Status
- Archived
GitHub data as of 2026-11-10
Evidence

- Observed
- Demo documented; the documentation covers part of the feature set.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A local Fallout 2 game directory is required for the demo.
- Limits: The work is unfinished and not playable as a complete game.
- License: GNU General Public License version 3.
Cite
BibTeX
@misc{vault13-fallout-2-case,
title = {{Vault13: a Rust reimplementation of the Fallout 2 engine}},
howpublished = {\url{https://github.com/pingw33n/vault13}},
url = {https://github.com/pingw33n/vault13},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/vault13-fallout-2-case/}}
}Plain text
Vault13: a Rust reimplementation of the Fallout 2 engine. https://github.com/pingw33n/vault13 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/vault13-fallout-2-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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