# Vault13: a Rust reimplementation of the Fallout 2 engine

> Vault13 reimplements the Fallout 2 engine in Rust using files from a local game directory. Its source covers DAT archives, maps, graphics, inventory, dialogue and script execution, while the documented demo offers limited movement and display controls.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/pingw33n/vault13>
- Primary source: <https://github.com/pingw33n/vault13/blob/9add0692571c941b6aa771bfc893d52e3198629e/README.MD>
- Catalog page: <https://awesomerea.org/resources/vault13-fallout-2-case/>
- Record JSON: <https://awesomerea.org/resources/vault13-fallout-2-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/vault13-fallout-2-case/index.md)

## Requirements & limits

- **Prerequisites:** A local Fallout 2 game directory is required for the demo.
- **Limits:** The work is unfinished and not playable as a complete game.
- **License:** GNU General Public License version 3.

## Primary sources

1. <https://github.com/pingw33n/vault13/blob/9add0692571c941b6aa771bfc893d52e3198629e/README.MD>
2. <https://github.com/pingw33n/vault13/blob/9add0692571c941b6aa771bfc893d52e3198629e/LICENSE>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
