Case study
wage-engine: a World Builder adventure engine reimplementation
wage-engine reimplements the World Builder engine for classic Mac graphic text adventures in Java. It loads Mac resource data for scenes, characters, objects, sound, and scripts, and converts script bytes into readable commands.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 8
- Last commit
- 2017-04-22
- Language
- Java
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-09
Requirements & limits
- World Builder game files are required as input.
Cite
BibTeX
@misc{wage-world-builder-engine-case,
title = {{wage-engine: a World Builder adventure engine reimplementation}},
howpublished = {\url{https://github.com/asvitkine/wage-engine}},
url = {https://github.com/asvitkine/wage-engine},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/wage-world-builder-engine-case/}}
}Plain text
wage-engine: a World Builder adventure engine reimplementation. https://github.com/asvitkine/wage-engine (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/wage-world-builder-engine-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · asvitkine/wage-engine · Revision 0c267e3
- engine/src/com/googlecode/wage_engine/engine/WorldLoader.java GitHub · asvitkine/wage-engine · Revision 0c267e3
- engine/src/com/googlecode/wage_engine/engine/ScriptTextConverter.java GitHub · asvitkine/wage-engine · Revision 0c267e3
More in Games
- Wanderer: reimplementing Project Nomads · Case study
- War1: a C reimplementation of Warcraft: Orcs & Humans · Case study
- War1gus: a Stratagus reimplementation of Warcraft: Orcs & Humans · Case study
- Warsmash: reimplementing Warcraft III on LibGDX · Case study
- WebFun: reimplementing the Desktop Adventures game engine · Case study
- Weltall: rebuilding Xenogears in Unreal Engine 5 · Case study