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Case study

TsumuLightRecomp: static recompilation of Tsumu Light

TsumuLightRecomp configures PSXRecomp to translate the Japanese PlayStation game's MIPS code into native C and compile a PC executable. It supplies title-specific function seeds, build settings and a runtime English text layer; the author reports puzzle-stage play and memory-card save/load.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
7
Last commit
2026-11-06
Language
Shell

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A legally obtained Tsumu Light Japan SLPS-02253 disc image and PlayStation BIOS.
  • Prerequisites: PSXRecomp, CMake 3.20+ and a C/C++ toolchain for source builds.
  • Limits: The project labels its ports as in-development previews.
  • License: PolyForm Noncommercial 1.0.0 licence.

Cite

BibTeX

@misc{tsumu-light-recomp-case,
  title = {{TsumuLightRecomp: static recompilation of Tsumu Light}},
  howpublished = {\url{https://github.com/mstan/TsumuLightRecomp}},
  url = {https://github.com/mstan/TsumuLightRecomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/tsumu-light-recomp-case/}}
}

Plain text

TsumuLightRecomp: static recompilation of Tsumu Light. https://github.com/mstan/TsumuLightRecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/tsumu-light-recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · mstan/TsumuLightRecomp · Revision 641918e
  2. DISC.md GitHub · mstan/TsumuLightRecomp · Revision 641918e

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