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Case study

Twin Snakes Native Port: GameCube code analysis toward static recompilation

Twin Snakes Native Port analyzes the GameCube executables of Metal Gear Solid: The Twin Snakes for a planned native recompilation. Its workflow uses Ghidra, decomp-toolkit, signature matching, and DolRecomp to recover function boundaries and symbols and translate PowerPC code to C. The repository also contains runtime code for GameCube SDK services; current work centers on symbol recovery.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
42
Last commit
2026-09-26
Language
C

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Supply two disc images from a copy of the PAL game, disc ID GGSPA4.
  • Limits: Phase 0 of 6; the game is not playable.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{twin-snakes-native-port-case,
  title = {{Twin Snakes Native Port: GameCube code analysis toward static recompilation}},
  howpublished = {\url{https://github.com/alphanu1/msg-twinsnakes-recomp}},
  url = {https://github.com/alphanu1/msg-twinsnakes-recomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/twin-snakes-native-port-case/}}
}

Plain text

Twin Snakes Native Port: GameCube code analysis toward static recompilation. https://github.com/alphanu1/msg-twinsnakes-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/twin-snakes-native-port-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · alphanu1/msg-twinsnakes-recomp · Revision d1fbfec
  2. docs/evidence/README.md GitHub · alphanu1/msg-twinsnakes-recomp · Revision d1fbfec

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