Case study
Twisted Metal: lifting the PS3 game into a native Windows build
Twisted Metal lifts the 2012 PS3 game's PowerPC EBOOT.BIN into C++ and links it with ps3recomp for a native Windows build. Its analysis notes cover imports, function boundaries, SPU images and boot behavior; the author reports reaching a match and drawing its HUD while the 3D world remains blocked.
- Targets
- Binary · Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 24
- Last commit
- 2026-10-03
- Language
- C++
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A personal game disc and scetool-format key file are required.
- Prerequisites: Python 3.9 with pycryptodome, CMake 3.20 or newer, Ninja, clang-cl, 7-Zip and ps3recomp are required.
- Limits: The match HUD renders, but the 3D world and post effects do not yet draw.
- License: MIT.
Cite
BibTeX
@misc{twisted-metal-2012-static-recompilation-case,
title = {{Twisted Metal: lifting the PS3 game into a native Windows build}},
howpublished = {\url{https://github.com/sp00nznet/twistedmetal}},
url = {https://github.com/sp00nznet/twistedmetal},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/twisted-metal-2012-static-recompilation-case/}}
}Plain text
Twisted Metal: lifting the PS3 game into a native Windows build. https://github.com/sp00nznet/twistedmetal (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/twisted-metal-2012-static-recompilation-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · sp00nznet/twistedmetal · Revision 23afb43
- docs/analysis.md GitHub · sp00nznet/twistedmetal · Revision 23afb43
More in Games
- TwistedMetal1234Recomp: rebuilding four PlayStation Twisted Metal games · Case study
- UltraCombo: native ports of the Killer Instinct arcade games · Case study
- UltraTears: native recompilation of Tears of the Kingdom · Case study
- Uncharted Waters: New Horizons — a native Windows static recompilation · Case study
- Unleashed Recompiled for Android: Sonic Unleashed port · Case study
- Unleashed Recompiled: translating Xbox 360 game code and shaders · Case study