Case study
Tenchu: Stealth Assassins recompilation
Version 0.1.0 recompiles Tenchu: Stealth Assassins for the PlayStation, USA SLUS-00706, into C# with a fork of RecompOne. The launcher checks the disc boot executable and refuses any other disc. The disc stays required at runtime. Release 0.1.0 boots, plays, and saves. The controller stays inactive for about the first 20 seconds of the intro. Auto-save is off until Options enables it. A PlayStation BIOS is optional because the engine services BIOS calls itself.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 32
- Last commit
- 2026-08-24
- Language
- C#
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- .NET 10 SDK. The RecompOne fork is expected as a sibling directory named RecompOne-fork. Build with dotnet build -c Release.
- The README does not name a license for this repository. It says RecompOne is MIT.
Cite
BibTeX
@misc{tenchu-sa-recomp,
title = {{Tenchu: Stealth Assassins recompilation}},
howpublished = {\url{https://github.com/Heromachine/Tenchu-SA-Recomp}},
url = {https://github.com/Heromachine/Tenchu-SA-Recomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/tenchu-sa-recomp/}}
}Plain text
Tenchu: Stealth Assassins recompilation. https://github.com/Heromachine/Tenchu-SA-Recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/tenchu-sa-recomp/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Heromachine/Tenchu-SA-Recomp · Revision 8188535
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