Case study
The Legend of Zelda: The Minish Cap — GBA static recompilation
This recompiles The Legend of Zelda: The Minish Cap for the Game Boy Advance with gbarecomp. The USA ROM SHA-1 is b4bd50e4131b027c334547b4524e2dbbd4227130, and the runtime refuses any other checksum. The GBA BIOS is recompiled and executed. The save chip is EEPROM. The Windows release archive is MinishCapRecomp-windows-x64. Debug port 19842.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 34
- Last commit
- 2026-11-06
- Language
- C++
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- A USA ROM named roms/minishcap_usa.gba with that SHA-1. A source build uses PowerShell, mingw64, gba_recompile, CMake, and Ninja.
- License: PolyForm Noncommercial 1.0.0 for this project's code. Third-party components keep their own licenses.
Cite
BibTeX
@misc{minish-cap-recomp,
title = {{The Legend of Zelda: The Minish Cap — GBA static recompilation}},
howpublished = {\url{https://github.com/mstan/MinishCapRecomp}},
url = {https://github.com/mstan/MinishCapRecomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/minish-cap-recomp/}}
}Plain text
The Legend of Zelda: The Minish Cap — GBA static recompilation. https://github.com/mstan/MinishCapRecomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/minish-cap-recomp/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · mstan/MinishCapRecomp · Revision c0cb98c
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