# Tenchu: Stealth Assassins recompilation

> Version 0.1.0 recompiles Tenchu: Stealth Assassins for the PlayStation, USA SLUS-00706, into C# with a fork of RecompOne. The launcher checks the disc boot executable and refuses any other disc. The disc stays required at runtime. Release 0.1.0 boots, plays, and saves. The controller stays inactive for about the first 20 seconds of the intro. Auto-save is off until Options enables it. A PlayStation BIOS is optional because the engine services BIOS calls itself.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Heromachine/Tenchu-SA-Recomp>
- Primary source: <https://github.com/Heromachine/Tenchu-SA-Recomp/blob/818853516b37457bac7b9149039ab95b360fc5a2/README.md>
- Catalog page: <https://awesomerea.org/resources/tenchu-sa-recomp/>
- Record JSON: <https://awesomerea.org/resources/tenchu-sa-recomp/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/tenchu-sa-recomp/index.md)

## Requirements & limits

- .NET 10 SDK. The RecompOne fork is expected as a sibling directory named RecompOne-fork. Build with dotnet build -c Release.
- The README does not name a license for this repository. It says RecompOne is MIT.

## Primary sources

1. <https://github.com/Heromachine/Tenchu-SA-Recomp/blob/818853516b37457bac7b9149039ab95b360fc5a2/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
