Case study
Super Monkey Ball: a GameCube disassembly and decompilation
Super Monkey Ball Decompilation reconstructs code from the NTSC-U GameCube release of Super Monkey Ball as C and assembly. The project builds supermonkeyball.dol and specifies the target file's SHA-1 hash; the reconstruction remains in progress.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 66
- Last commit
- 2023-01-06
- Language
- Assembly
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: devkitPro, CodeWarrior for GameCube 1.0, 1.1, or 1.2.5, gcc, and make; Wine on non-Windows systems.
- Limits: The disassembly and decompilation are works in progress.
- License: No licence file in the repository.
Cite
BibTeX
@misc{super-monkey-ball-decomp-case,
title = {{Super Monkey Ball: a GameCube disassembly and decompilation}},
howpublished = {\url{https://github.com/camthesaxman/smb-decomp}},
url = {https://github.com/camthesaxman/smb-decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/super-monkey-ball-decomp-case/}}
}Plain text
Super Monkey Ball: a GameCube disassembly and decompilation. https://github.com/camthesaxman/smb-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/super-monkey-ball-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · camthesaxman/smb-decomp · Revision 5cd6ffc
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