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Case study

Syndicate: a matching decompilation of the DOS game

Syndicate reconstructs the DOS game's code in C, compiling functions with a period Watcom toolchain and comparing the resulting machine code with the original. The repository also contains decoded assembly, game architecture notes and scripts for tracking matches and rebuilding an executable. The author reports that the rebuilt DOS program reaches playable missions.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
0
Last commit
2026-07-24
Language
C

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Supply your own copy of Syndicate and its game data.
  • Prerequisites: Build with the period Watcom toolchain; the rebuilt DOS executable runs under DOS/4GW.
  • Testing evidence: The author reports that failure paths and some mission types have not been exhaustively tested.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{syndicate-matching-decompilation-case,
  title = {{Syndicate: a matching decompilation of the DOS game}},
  howpublished = {\url{https://github.com/WildPress/vibesynd}},
  url = {https://github.com/WildPress/vibesynd},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/syndicate-matching-decompilation-case/}}
}

Plain text

Syndicate: a matching decompilation of the DOS game. https://github.com/WildPress/vibesynd (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/syndicate-matching-decompilation-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · WildPress/vibesynd · Revision 580c708
  2. RELEASE_NOTES.md GitHub · WildPress/vibesynd · Revision 580c708

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